
From the very start, I knew it would be difficult to create the kind of experience I imagined for this game. I want the user to feel like they’re holding an entirely different device in their hands while they’re playing. The game shouldn’t feel like it’s just a mobile phone application; it should feel like it’s a device all of its own. This meant displaying the application in fullscreen mode and recreating most of the main UI: title bar, clock, battery and network indicators, that kind of thing. The image is an actual (non-final!) screenshot of the game’s main launcher screen, complete with functioning status icons and launcher buttons. There are still tweaks that need to be made to it for sure, but I’ve hit about where I had hoped to with the UI.
Quite a bit more work has gone into the game than UI building and theming already, but this is one place where the progress can be easily seen at a glance. Any thoughts on the look so far?






